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Make your own Rules

.:Embryon:.

Created on 2007-09-05 00:03:08 (#13749072), last updated 2007-10-08

16 comments received, 44 comments posted

Basic Info
Name:Gale
Bio


CHARACTER INFORMATION

Name: Gale
Alias, if any: Vayu
Series: Shin Megami Tensei: Digital Devil Saga (aka: Avatar Turner)


Mode of entry into the RP:

a. Refugee from a destroyed world

After escaping the sewers, before entering Ajna, he will hear something. I suppose he will think it might be someone they defeated within the sewers coming back, but it is in fact everything falling apart, and he will lose his senses, when a big piece of the Ajna fortress falls above him.

He will wake up in one of the ships, lost and confused, but will know that something terrible has happened to the Junkyard, and will probably try to investigate as well as see if he can find any other survivors, mainly part of the Embryon.



History:

Gale, like every members of the Junkyard (the world in which the game takes place) woke up one day in a place built over the ruins of an old world, under a dark, orange sky. Like everyone, he was recruited into one of the six greatest tribes, each with its own colour, composed by: The Brutes, The Wolves, The Solids, The Maribel, The Vanguards and The Embryon, which colours are, respectively, blue, white, yellow, red, green and orange.

Gale was brought into the Embryon tribe, under the command of Serph, having the skill for detailed calculus and circumstances analysis, which came very in handy for the tribe.

Gale was known for following the Karma Temple’s rules very closely. The rules were simple: Kill your enemies and the leader of the other tribes. Once a leader is killed, that tribe is to follow the leader of the winners. When a tribe manages to ‘conquer’ all of the others, the leader should go to the Karma Temple, where he would be taken to Nirvana, or Paradise.

One day, a mysterious object, like a cocoon, fell from the sky and both the Vanguards and the Embryon went to check on it. They had no idea what it was and both thought it was a mysterious weapon from the opposing tribe. They fought around it to try and get the others to take it away until a very strong light came from the skies and into the cocoon, spreading small pink lights everywhere.

And then, it all went blank.

These pink lights left a mark, a sort of tattoo, on everyone, in different places. Gale’s was on the side of his lower left leg.

Inside the cocoon, there was the body of a sleeping, naked girl, with black hair (a colour of hair never before seen in the Junkyard) and without an identity ring (a ring all the members of the Junkyard have to have with information about the tribe they belong to). The members of the Embryon present, Serph, Argilla, Heat, Gale and Cielo, decided to take the girl to their base and see what the meaning of this strange occurrence was.

That is when everything in their lives changed.

Their tattoos make them turn and transform into monsters every time their Atma (energy) is weak. Their hunger grows greater and hence the Temple lets out a new law:

Every tribe is to kill and devour their enemies, as well as the leader of the other tribes, the rest of the rules being the same. However, to reach Nirvana, they also had to take a certain black haired girl.

Sera, the girl, quickly reveals to know a song that can calm the hunger of these monsters once they are transformed. And, as time passes, and the more enemies they kill, Serph and the rest of the Embryon starts to feel things they had never felt before – emotions – their usually grey eyes gaining colour once they do.

These emotions, make the job of rationality a lot more difficult. Everyone seems to be gaining them except for Gale. Serph develops his skills as a leader, Heat gets angry and seems to have strong feelings for Sera, Argilla cries the death of the leader of Maribel, Jinana, someone she started to consider a friend, and Cielo becomes happy and cheerful towards the others.

Together they defeat their enemies, while trying to obtain answers to the many questions that begin to appear with the emotions and memories they begin to have from things they don’t recall ever happening.
It is not until much later, when all of the leaders are dead except for two, that Gale gains his emotions.

At the request of The Wolves, they and the Embryon join forces to enter the Brutes base where their leader has gone crazy and on a killing and devouring spree. Lupa, the leader of the Wolves, acts as a bait, while giving Gale his ring as he had promised, proof that he wouldn’t rebel against them and lead them to a trap. He also tells Gale he can see honour in him and makes them realise that, for some reason, there are no children in the Junkyard.

By the end of their way to Ajna, the Brutes base, the group encounters Lupa again, whose Atma has gone too weak to the point in which he can’t control it and turns against the party. After the battle, the Embryon comes out victorious and Lupa dies slowly, not before making Gale promise he would avenge him and find the person he kept seeing in his dreams, a boy with an olive leaf.

It is with Lupa’s final breath that Gale’s emotions come to life and he is revealed to be someone just as calm and collected, as well as smart, as before, but who couldn’t care less about the Karma Temple’s stupid rules, and who tries to live with honour, like Lupa told him he had.

Gale too has a constant memory of a woman crying, someone he doesn’t know.

This is the part of the game from which I bring him into Arcadia. Since he keeps Lupa’s ring instead of Serph, I like to see him as a member of the Embryon who happens to take the place as the leader of the Wolves too, even though, according to the Law, the Wolves are part of Embryon now.


Personality:

Gale, at the beginning, is a very calm, collected and intelligent person, who follows the rules wisely and tries to do the best he can to help his tribe to come victorious from their battles, a strategist by nature, Gale wouldn’t be fooled easily. His knowledge is superior to those of the tribe considering words and History of their world and the ruins under it.

As he gains emotions though, Gale becomes more ‘human’ and less of a ‘robot’, of course, and hence, he starts to discard the Temple Rules and follow his own believes and instincts. He continues to be calm and collected, but his patience towards waiting when they should be doing something decreases greatly, and he becomes slightly more hot headed, certain on his want to revenge Lupa’s death and follow his words of honour, keeping his promises and being loyal to Serph and the Embryon.

He is known for his constant quote at the first part of the game: “I do not comprehend.”, due to his lack of capacity to understand the emotions the others now carry and the things said emotions make them do. He also has the habit of moving his fingers over his nose, like he was arranging his glasses – Glasses he actually doesn’t possess. The reason for this is only explained in the second game and I won’t be commenting on it for fear of spoiling the game even more than I already have.

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